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March 13th 2008, 12:25 PM
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Anyone have any idea how depth que works when using the mouse?
Say I have a smaller sprite and a bigger one on top of each other, when I try to click on the smaller one sometimes it's the bigger that gets clicked, if that makes sense.

Usually it works how I want it but sometimes, especially when the smaller one is not an editor sprite, I can't click the smaller one. I've been moving the depth dots and playing with the que but there doesn't seem to be any rhyme nor reason to it except that a) if I move the mouse slower it works and b) the higher the que of the bigger sprite the better it seems to work, but never perfectly.

And btw what does 'que' mean anyway? Is it just short for queue?