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April 29th 2007, 12:44 PM
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skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Now, I have a problem with scripting...

I have named a statue in village as "dstatue". Then I made the same named script (as a 'c.') to 'STORY'. But it won't work.

I've done it like this:

// Dink's statue

void talk( void )
{
freeze(1);
freeze(&current_sprite);
say_stop("My statue!", 1);

}
unfreeze(1);
unfreeze(&current_sprite);
}

What's the problem?