Reply to Re: Are there any Dmods in production that we might see soon?
If you don't have an account, just leave the password field blank.
Well thanks for this tutorial but I already know everything you said
In any case, for starters, lets just keep this dmod with 2 characters to choose from. I think being able to play a dmod twice and get quite a different experience is something. Just a good guy and a bad guy. The good guy should be a knight, and the bad guy should be the blue guy.
I still dunno if Ill actually start working on this dmod, but if I do, I'll start a serious thread about it. That is, after making some tiny but significant progress
In any case, for starters, lets just keep this dmod with 2 characters to choose from. I think being able to play a dmod twice and get quite a different experience is something. Just a good guy and a bad guy. The good guy should be a knight, and the bad guy should be the blue guy.
I still dunno if Ill actually start working on this dmod, but if I do, I'll start a serious thread about it. That is, after making some tiny but significant progress