The Dink Network

Oww my brains

September 12th 2006, 03:04 PM
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This is the second time I have had this problem.(the first time it went away as mysteriously as it appeared.)In my D-mod the midis sort of vanished along with all the new tiles... ...they are however in the appropriate folders and were working just a bit before.
Restarts don't do anything and once, when I played it, the tiles did show up...
September 12th 2006, 07:16 PM
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carrie2004
Peasant She/Her Canada
*chomp* 
What did you name your new tiles?
September 12th 2006, 10:52 PM
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Perhaps it is a backfire from one of your new scripts?
That seems really strange to me...
I don't think I can come up with any solution for something like that.
September 12th 2006, 11:40 PM
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ts34, TS39, and ts40
September 13th 2006, 01:01 AM
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Mabe if I knew what was causing this in the D-Mod, or if the problem was narrowed down to a certain area of the D-Mod, I could be more helpful... in the other hand, from what you told me of the project, it does not sound like I would be able to make much out of the scripting and files... since I barely understand what I am doing regarding the scripts in my own D-Mod.

Maybe it is just DinkFrontEnd teasing you? I have had many different problems with it in the past, including one very similar to what you just described.
September 13th 2006, 01:37 AM
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VonZeppelin: Maybe it is just DinkFrontEnd teasing you? I have had many different problems with it in the past, including one very similar to what you just described.

Well actually it looks fine in Dink Edit...O_O

And now the MIDIs are working though the tiles still do not...>_O
September 13th 2006, 01:57 AM
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When the tiles messed up for me in SOB, I would just go back to the main menu and then load the game.... that seemed to solve the problem for me...

I don't know anything about your D-Mod... but are the tiles all custom? or can they be gotten off the DinkNetwork or other DMods?
September 13th 2006, 01:17 PM
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Wows, Thank you very much that seemed to do the trick Mr. Blimp person...
I still am not sure as to why... ...maybe I have some excess scripts active or something....o_O
Edit:
Oh wait N/M...>_<
It stopped working again...XD

Another Edit:
And now it is working again...
Okay I think the problem might be with my PC I guess we will find out when the betas are sent out.>_O
September 13th 2006, 04:00 PM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
Maybe you have used map_tile or load_tile somewhere. These are scripting functions that deal with tiles. load_tile-usage is stored in the savegame. I don't know about map_tile.
September 13th 2006, 07:17 PM
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Thanks for the idea Magic Person, but it seems that those are only used in ReDin k C and I avoided using that so the game can be accessed via front end with all features intact.
September 13th 2006, 07:26 PM
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Well, saying if it is a computer error? When will you send it out for testing?
September 13th 2006, 07:42 PM
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Well Blimpy, if you see your message thingie and approve I will send you a incomplete version for beta testing right now.