Oww my brains
This is the second time I have had this problem.(the first time it went away as mysteriously as it appeared.)In my D-mod the midis sort of vanished along with all the new tiles... ...they are however in the appropriate folders and were working just a bit before.
Restarts don't do anything and once, when I played it, the tiles did show up...
Restarts don't do anything and once, when I played it, the tiles did show up...
Perhaps it is a backfire from one of your new scripts?
That seems really strange to me...
I don't think I can come up with any solution for something like that.
That seems really strange to me...
I don't think I can come up with any solution for something like that.
Mabe if I knew what was causing this in the D-Mod, or if the problem was narrowed down to a certain area of the D-Mod, I could be more helpful... in the other hand, from what you told me of the project, it does not sound like I would be able to make much out of the scripting and files... since I barely understand what I am doing regarding the scripts in my own D-Mod.
Maybe it is just DinkFrontEnd teasing you? I have had many different problems with it in the past, including one very similar to what you just described.
Maybe it is just DinkFrontEnd teasing you? I have had many different problems with it in the past, including one very similar to what you just described.
VonZeppelin: Maybe it is just DinkFrontEnd teasing you? I have had many different problems with it in the past, including one very similar to what you just described.
Well actually it looks fine in Dink Edit...O_O
And now the MIDIs are working though the tiles still do not...>_O
Well actually it looks fine in Dink Edit...O_O
And now the MIDIs are working though the tiles still do not...>_O
When the tiles messed up for me in SOB, I would just go back to the main menu and then load the game.... that seemed to solve the problem for me...
I don't know anything about your D-Mod... but are the tiles all custom? or can they be gotten off the DinkNetwork or other DMods?
I don't know anything about your D-Mod... but are the tiles all custom? or can they be gotten off the DinkNetwork or other DMods?
Wows, Thank you very much that seemed to do the trick Mr. Blimp person...
I still am not sure as to why... ...maybe I have some excess scripts active or something....o_O
Edit:
Oh wait N/M...>_<
It stopped working again...XD
Another Edit:
And now it is working again...
Okay I think the problem might be with my PC I guess we will find out when the betas are sent out.>_O
I still am not sure as to why... ...maybe I have some excess scripts active or something....o_O
Edit:
Oh wait N/M...>_<
It stopped working again...XD
Another Edit:
And now it is working again...
Okay I think the problem might be with my PC I guess we will find out when the betas are sent out.>_O
Maybe you have used map_tile or load_tile somewhere. These are scripting functions that deal with tiles. load_tile-usage is stored in the savegame. I don't know about map_tile.
Thanks for the idea Magic Person, but it seems that those are only used in ReDin k C and I avoided using that so the game can be accessed via front end with all features intact.
Well, saying if it is a computer error? When will you send it out for testing?
Well Blimpy, if you see your message thingie and approve I will send you a incomplete version for beta testing right now.