The Dink Network

dink is dead

December 5th, 09:27 PM
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Skurn
Peasant Male Equatorial Guinea xbox steam duck bloop
can't flim flam the glim glam 
you can't prove me wrong.
December 5th, 09:47 PM
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forumlurker
Peasant Male United States
We put our faith in Blast Hardcheese 
The Dink community is less a community now and more of a cabal, of around 7 people, please don't leave the cabal.
December 6th, 02:21 AM
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Bluedy
Peasant Male Romania steam bloop
Flyest artist you know 
The cabal?
December 6th, 10:48 AM
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SlipDink
Peasant Male United States bloop
2nd generation. No easy way to be free. 
Dink is not (yet) dead! Every day when I look at the Dmods sorted by date web page I see that some files are downloaded.

I admit that the number in our cabal has shrunk to the point of near death, but the patient is still breathing on his own.
December 6th, 12:05 PM
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spinnerweb
Peasant Male Pakistan
Da da. 
Dink is not (yet) dead! Every day when I look at the Dmods sorted by date web page I see that some files are downloaded.

That just makes me sadder thinking of some poor kid downloading free mods to extend his playtime on a freeware game.

Dink is probably too stubborn to die.
December 6th, 01:44 PM
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SlipDink
Peasant Male United States bloop
2nd generation. No easy way to be free. 
And besides, I'm working on a dmod and so is Robj, last I heard. And maybe others too (I hope)!

The DN and Dink are not dead until the king (redink1) says that he is sick of maintaining the website. So there!
December 6th, 04:38 PM
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Bluedy
Peasant Male Romania steam bloop
Flyest artist you know 
What if this was actually the last we saw of Skurn?

Not trying to give you any ideas. Don't leave, dumbass.
December 6th, 04:46 PM
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forumlurker
Peasant Male United States
We put our faith in Blast Hardcheese 
I'll do my best to fill in the pony-shaped hole in our hearts after his departure.

PONIES!!
December 6th, 04:47 PM
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forumlurker
Peasant Male United States
We put our faith in Blast Hardcheese 
I'm joking pls stay
December 6th, 05:32 PM
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Bluedy
Peasant Male Romania steam bloop
Flyest artist you know 
this day was bound to come once
December 6th, 06:52 PM
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toof
Peasant Male
I disagree. 
this day was bound to come once

Can't really counter that statement. But still, occasional post here might be just enough to keep it afloat.
December 6th, 07:31 PM
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megadogV2
Peasant Male New Zealand bloop
Only paritally dead. 
Dying =!= dead.

We're getting there, slowly, but we're still alive.
December 7th, 02:27 AM
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Tal
Noble Male United States xbox steam
Super Sexy Tal Pal 
Let's be honest, for an indie game released 21 years ago that was relatively obscure even at the height of its popularity, it's wild that anyone posts here on any regular basis.

Look at forums for other obscure games, mods, etc. and it's easy to find ones that have gone for years without fresh discussion.
December 7th, 02:29 AM
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spinnerweb
Peasant Male Pakistan
Da da. 
"Yeah, we're a cult Playing a game made in '97 .. you'd have to be crazy.. or a cult " - Dukie

That about 98% of the mods here have been curated thanks to Tim might hint that we're slowly moving towards being in a museum, but you never know.

Edit: Actually even D-Mods submitted barely 2 months ago have well over a hundred downloads, like Golden Duck. It's looking good tbh.
December 8th, 04:04 AM
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toof
Peasant Male
I disagree. 
Again, I think people just grew up, so... real life stuff comes first. But whenever there's some discussion about development, there are relatively fast responses. So someone is brewing something in the background. We aren't finished yet.

However, I think it would be nice to see some motivation from the original creator Seth, therefore I think I'm speaking for the whole community, when I have this to say to him
December 8th, 08:58 AM
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Bluedy
Peasant Male Romania steam bloop
Flyest artist you know 
Me and skurn were talking about some type of dink remake with the help of the community. dont know how far that would go, but I DID recently send an email to seth asking for the original models used for the sprites, but he said theyre in an old format, so theyre probably useless. I still think we could convert them though, but its up to Seth to upload them.
December 8th, 10:30 AM
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SlipDink
Peasant Male United States bloop
2nd generation. No easy way to be free. 
@toof:
However, I think it would be nice to see some motivation from the original creator Seth, therefore I think I'm speaking for the whole community, when I have this to say to him.

How about we use a cat instead? Cats are just parasites. Dogs are helpful animals that want to be part of your pack. Ever hear of a trained "service cats"? No! No cat would ever bother to do that much for it's master or mistress! But compare how useless cats are to just a few of the many things dogs can be trained to help us with.
December 8th, 11:17 AM
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spinnerweb
Peasant Male Pakistan
Da da. 
Dogs are great but cats are better.

I wonder how it must feel like to be Seth. You make a great game at a young age, and for the remainder of your life a small bunch of crazy cultists on the internet ask you periodically to make a sequel... even though they had hundreds of add-on quests to choose from.

Dang, he really should have just said Mystery Island was the official Dink Smallwood 2 lmao.

I think he did work on it at some point using Novashell... but at this point would a sequel or a spiritual successor be more relevant? He's probably having more fun with that funeral parlour game anyway
December 8th, 04:24 PM
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Toof
Peasant Male
I disagree. 
Dogs are helpful animals that want to be part of your pack

Because of it, the threat itself has a bigger impact.

Dogs are great but cats are better.

Comparing cats and dogs is like comparing apples and onagers. Siege onagers.
December 8th, 04:33 PM
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SlipDink
Peasant Male United States bloop
2nd generation. No easy way to be free. 
@spinnerweb:
He's probably having more fun with that funeral parlour game anyway

Wow! I thought you were kidding. There really is such a game about the funeral parlor business! Seth needs some serious help with marketing decisions. I can imagine he thought, "No one ever made a game like this before. I'll have an entirely new part of the computer gaming industry covered!". No wonder it has to be given away at this point.
December 8th, 04:57 PM
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redink1
King Male United States xbox steam bloop
A mother ducking wizard 
Funeral Quest was pretty great when it was active 15 years ago. There was an active community at the time, and the game captured Seth's humor very well.
December 8th, 07:38 PM
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Toof
Peasant Male
I disagree. 
First of all... All hail the King!

Never heard before about this game. Sounds interesting.
December 8th, 08:02 PM
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Skurn
Peasant Male Equatorial Guinea xbox steam duck bloop
can't flim flam the glim glam 
come on, guys. i posted the server i ran recently

https://www.dinknetwork.com/forum.cgi?MID=203351&Posts=10

you're proving me right!!
December 9th, 08:40 AM
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SlipDink
Peasant Male United States bloop
2nd generation. No easy way to be free. 
@Skurn:

come on, guys. i posted the server i ran recently

https://www.dinknetwork.com/forum.cgi?MID=203351&Posts=10

you're proving me right!!

Perhaps you forgot what was stated about changing router IP addresses that your ISP controls?

But more seriously, let us focus on what is amazing about the survival of this game in the public domain and it's persistent (and even a few relatively new) fans, not what is the cold reality about it's slowly dwindling fan base.

Enjoy it while you can! Don't lament the fact that it may someday go away before it is gone.
December 9th, 08:41 AM
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SlipDink
Peasant Male United States bloop
2nd generation. No easy way to be free. 
@redink1:

Funeral Quest was pretty great when it was active 15 years ago. There was an active community at the time, and the game captured Seth's humor very well.

Astonishing! Well, that shows how much I know about computer gaming I suppose.
December 11th, 03:01 PM
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Bouncycles
Peasant Male Germany
I've got no mouth 
Dink will never die.
But what will happen to it's community is another thing.

Also: of course it's great that the dink community stayed active this long, but is it really that surprising?

Most games, that got a large community at the time of their submission featuring "level editors" will have a long-surviving community. That's logical, because there will be dozens of people making dozens of add-ons.

Another example:I also joined recently the community of the ol' puzzle game 'chips challenge', which is (as far as I know) even older than dink. But it's very active (approximately 1000 new levels a year!)

But then, why is dink community dying? Because creating a new add-on is still very hard and requires some programming skills.The chips challenge community is much more active, because creating a level (or a set) is very easy there. Locgic, as its a puzzle game and not a complex rpg (of course, making good levels can take up to ten hours, but that's nothing compared to a good D-mod).
December 11th, 05:32 PM
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SlipDink
Peasant Male United States bloop
2nd generation. No easy way to be free. 
@ Bouncycles:
But then, why is dink community dying? Because creating a new add-on is still very hard and requires some programming skills.The chips challenge community is much more active, because creating a level (or a set) is very easy there. Locgic, as its a puzzle game and not a complex rpg (of course, making good levels can take up to ten hours, but that's nothing compared to a good D-mod).

Ah, maybe what you say is true, that the effort of making a dmod can be a large scale undertaking. But, it is worth it! You get to create your own world and a story to go with it!
December 12th, 03:01 AM
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Bluedy
Peasant Male Romania steam bloop
Flyest artist you know 
Ah, maybe what you say is true, that the effort of making a dmod can be a large scale undertaking. But, it is worth it! You get to create your own world and a story to go with it!

Of course its worth it, but I think what Bouncycles meant is that is a lot harder to learn DinkC and make an RPG than to make a level in chip's challenge