Hardness(?) error.
So, I had finished a map screen, then when I went to test it out, Dink was stuck in hardness, where the editor said there shouldn't be any, so I double-checked it, rearranged some sprites, saved, and got the same problem. I even switched around some tiles and that never helped. I had my warp that brings Dink to the screen move him to a slightly different spot, and then could move, but the movement was still way more restrictive than the map in windinkedit makes it seem like. Any ideas as to the problem?
Fixed it. Somehow, dink was getting caught on a sprite that he wasn't even near the hardbox of.