The Dink Network

MouseDink Dev's Demonstration

June 11th, 2012
1.1
Score : 6.0 fair
spike.gif
This is a cool demonstration dmod with some very impressive (albeit needlessly difficult to decipher) coding, and some very unimpressive gameplay.

The biggest problem, I think, is using the mouse both for movement and attacking. If you switch it into a more hybridy control system, where control is used to attack and the mouse is reserved for movement, it instantly becomes much better. The inventory is awkward too. In a word, the gameplay is crap.

Therefore, Someone hasn't created a mouse-controlled gameplay system for use in dmods: What he has done is show that a mouse-controlled dmod with actual gameplay can be done! Now you just need to do it yourself, with this file as a handy reference on how you might tackle certain problems involved with such a conversion, and what works and what doesn't. Someone has pioneered a path into this untrodden marshland, following something that has been done and improving on it is much easier.