The Dink Network

Monster Madness

October 8th, 2002
v1.00
Score : 5.0 fair
fish.gif
Binirit
Peasant She/Her
 
With this file you can make enemies harder in the original Dink Smallwood.

I wonder whether adjusting such an important thing as the strength of enemies should be done. After all, enemies make up a great deal of the gameplay and any author of a game makes the enemies (or at least tries to make them) suitable for the game. You start with a certain strength that is suitable for fighting the smaller, less hard enemies, such as the pillbug. After you levelled up, you can defeat the stronger ones. But if you make all the enemies much tougher, it is also much harder to play the game. Of course, some like it that way, but I do not think it is a good idea to interfere with the set difficulty of enemies.
But, on the other hand, if you want to have a really tough time levelling up and defeating enemies, this file certainly takes care of that.

You can of course adjust the scripts for the enemies, or add more enemies to the map using the editor, but for those who do not know how to do that, this is a good file.

This file would have been even better if it came with .c files, instead of .d files. The .c files could have just been added in a separate folder, preferably with annotations, so people could learn something from it too: how to adjust the difficulty level of enemies, so they could do it in their own D-mods too.

Overall this file is good if you want to have stronger enemies, but you do not know how to do that.