The Dink Network


August 23rd, 2006
Score : 3.5 tolerable
Peasant Male
Well, this grenade is really not finished or should simply have had another name. It uses the fireball graphics and does not look like a grenade in the air either. Hm, see what happens when you shoot the tree... The "grenade" stops in the air. There are two example adventures. In one you have enough grenades, in the other you don't. Well, actually you have enough to finish the game, but not enough to kill all the pillbugs. That's sad and frustrating, hehe.

I have wanted to make a new version of the DinkGrenade, but the project is just dead. Until this file gets a name that fits better and a few more fixes, which will probably be never, since I do not care, I cannot give it a higher score than 3.5. From now on anyone has my permission to overwrite this version with a perfected version of this with a better name or use the DinkGrenade name to make something more grenade-like, hopefully with gravity and collisions and everything. I have made an inventory grayhic that you can watch at
April 21st, 2005
Score : 5.0 fair
Peasant Male United States xbox steam
The world could always use more heroes 
To be 100% honest, I don't see too many things wrong with this small D-Mod. The grenade (or should actually be bazooka) is the fireball graphic with a little modification. Although I killed myself like 4 times before I realized how to shoot the RPG's (Rocket Propeled Grenade) <-THAT IS WHAT IT IS...

Plot 8.0
Graphics 6.0
Storyline 8.0
MIDI's 0.0
Lasting Appeal 6.0
Overall 5.0

Honestly this isn't a bad small D-Mod. It's pretty cool if you like guns though.
August 13th, 2002
Score : 1.5 horrible
well, I saw this grenade. The idea was good but I didnt like it. First of all, it doesnt fit with dink. A grenade in the time they used swords? Neh, btw. It is quite difficult, if you forget to throw it, you die, and you dont have a infinite amount of grenades. Well, I dont like that, but the idea was good.