The Dink Network

Cursed Blades Part 1: Charlie's Legacy

The Bedrock Speakeasy/Bar Bedrock Jailhouse Enchanted Oasis
Released:September 12th, 2023
File Size:49.19 MB
Downloads:305
Release Notes:- Added a fix for a rare bug where a particular tile puzzle could be left in an un-solvable state
- Removed a say line from the bow that was left behind for debugging
- Added various shield bug fixes
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Released:July 2nd, 2023
File Size:49.20 MB
Downloads:165
Release Notes:Fixed a crash for mobile users in final boss fight
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Released:October 3rd, 2022
File Size:49.20 MB
Downloads:774
Release Notes:- Fixed hardness bugs
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Released:August 28th, 2022
File Size:49.19 MB
Downloads:176
Release Notes:- Several spelling/grammar mistakes fixed
- Fixed hardness bugs in cliff tiles
- Fixed some bugs occuring when player loads DinkHD’s ‘continue.dat’ save state in a certain area
- Fixed a bug in a certain area where dying would result in teleporting to a certain screen before death
- Fixed freeze bug in one script
- Fixed a warp bug
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Released:August 20th, 2022
File Size:49.19 MB
Downloads:174
Release Notes:- Fixed some typos which caused save states disabling to bug out.
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Released:August 15th, 2022
File Size:49.19 MB
Downloads:48
Release Notes:- Fixed a hardness bug where you can get trapped upon screen entry, with a screenlock
- Gave one of the mini bosses a health bar
- Fixed a bug in one NPC script that would freeze Dink permanently if he had no room left in inventory
- Fixed a typo in one NPC dialogue line
- Added kill counter to exp bar fighting
- Fixed attack range of goblins in bar fight
- Added extra visual hint to pillar puzzle
- Un-attached non-existent scripts from sprites
- Fixed local variables that were not declared properly
- Fixed typo in sp_script line in a script
- Fixed count_item typo in shop scripts
- Fixed out of bounds map_tile command
- Fixed certain NPC script that would cause it to not show up
- Removed duplicate NPC in ending cutscene
- Disabled save states during bar exp grind fights
- Fixed an issue with editor_seq messing up, resulting in a tile puzzle messing up if you reset it
- Fixed a bug where a script was getting attached to Dink, which caused bugs on other screens
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Released:August 10th, 2022
File Size:49.19 MB
Downloads:67
Release Notes:Version incremented to 2.00 - now confirmed working from start to finish on DinkHD, and FreeDink 109.6 for Windows and Linux. This will be the last update for a while, unless something major comes up.

Also the following bugs fixed:
- Fixed rainsound not repeating/not dying
- Fixed a bug where story variable could rewind
- Adjusted sign text boxes when playing on Linux, so they are big enough for the text
- Fixed a freeze bug in all bars, where if you have no money when you ask for a beer, Dink doesn’t unfreeze
- Changed the lockout point of a side quest, so it's available to find up until later in the game
- Fixed an issue where screen would not unlock when killing a certain enemy in some situations
- Fixed issue with base_death messing up on one enemy
- Fixed NPC in prison repeating a conversation twice in a row
- Fixed typo/grammar mistakes in conversations
- Fixed depth que error on Bedrock church door
- Fixed Healing spell recharging too fast if you have the book equipped when the spell becomes available
- Fixed hardness errors
- Fixed a bug where Dink can get permanantly frozen during some cutscenes
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Released:August 8th, 2022
File Size:46.59 MB
Downloads:50
Release Notes:- Fixed the repeating rainsound(when it's rainiing), so it works again. I accidentally broke it when I got the Dmod working on Linux.
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Released:August 7th, 2022
File Size:46.56 MB
Downloads:36
Release Notes:- Fixed a typo in one conversation
- Fixed a bug with a bossfight where a sprite would not get killed off properly
- Fixed a bug in the final boss fight where he wasn't doing all his available attacks in the script
- Replaced 38.mid to fix a crash on FreeDink on Linux
- Modified 189 scripts to create work-arounds for FreeDink on Linux not clearing &arg4-&arg9 vars and using them for unspecified arguments.

- This version should now be compatible with FreeDink 109.6 (Linux)!
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Released:August 5th, 2022
File Size:46.56 MB
Downloads:44
Release Notes:- Fixed cliff hardness errors (wrong hardness resulting in easily walking through cliff in one area)
- Updated version checker
- Updated push and pull
- Disabled save stating in boss fights and timed areas
- Fixed push and pull not working with alternate character
- Removed "FreeDink required to play" stuff from readme and dmod.diz, since DinkHD works as well now.
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Released:July 28th, 2022
File Size:46.58 MB
Downloads:155
Release Notes:- Fixed a typo in a say line
- Re-added and blanked out all debug key-##.c scripts so it overwrites upon installing this version
- Fixed a playsound line attached to an invalid sprite
- Set some sprites to nohit that were affecting projectiles in the final area
- Added a warning in the DMOD.DIZ about the current 109.6 Linux version not working correctly and to wait for/use a patch/new version
- This version is fully ready for Dink Smallwood HD version 1.97(or greater) compatiblity. The Version Checker for Dink Smallwood HD has been removed already in anticipation for Dink Smallwood HD update.
- Warning added in Dmod.diz about FreeDink 109.6 Linux errors that make it unable to complete this dmod, or play without experiencing issues. When a fix is released I will update again, to remove the warning
- Version Checker updated. Now detects anything older than DinkHD 1.97 as old Dink version, and recommends an upgrade.
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Released:July 26th, 2022
File Size:46.58 MB
Downloads:37
Release Notes:Another update. It is recommended to install this before continuing your save game.
- A bug found by Rangerlord has been fixed that resulted in a crash if Dink was shot by a missile while wielding a certain (somewhat secret)weapon
- Adjustments made to background text boxes to adjust their size automatically if using Dink Smallood HD, so the text is not out of bounds.
- Removed several testing "key-#.c" scripts I accidentally left in the last version
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Released:July 25th, 2022
File Size:46.58 MB
Downloads:37
Release Notes:The following have been fixed in this version. Install this to update your version, before continuing your save file (if you have already started)

- 43.mid changed so it plays with FMOD better (DinkHD compatibility)
- several sp_basewalk typos fixed (sp_base_walk) << wasn't causing any issues, but fixed for good measure.
- freeze() typo in one script fixed (too many paramaters.
- declared some local variables that weren't declared (wasn't causing anything game breaking, but it makes some bouncy trap missiles work better)
- fixed an issue where you could leave a screenlocked area through a door, when it was supposed to temporarily lock the player out.

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Released:July 24th, 2022
File Size:46.58 MB
Downloads:48
Release Notes:Important update. This can be installed without affecting your existing save files.

- Fixed a late game freeze bug that impedes progress
- Fixed a typo in the push/pull system found by Seth
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Released:July 23rd, 2022
File Size:46.58 MB
Downloads:53
Release Notes:This is a minor update, and can be intalled over the top of your current "Charlie's Legacy" install, without affecting your current save game. Just install it and continue where you left off.

The following are fixed in this:
- A misplaced rock
- A mismatched cave tile
- A choice menu option fixed
- Slight difficulty adjustment of a certain enemy
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Released:July 22nd, 2022
File Size:46.57 MB
Downloads:63
Release Notes:Another minor update to fix some stuff. Can be installed over the top of old installation without affecting save games.
- Fixed an incorrect dialogue line
- Fixed a typo in one dialogue line, in Farenguard cave tile solution screen
- Fixed a bug where player can trigger map expansion from wrong side of cliff in Bedrock Citadel
- Fixed a vision error on 1 screen
- Fixed some bookshelf text being messed up and all over the screen in Bedrock Citadel
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Released:July 21st, 2022
File Size:46.57 MB
Downloads:44
Release Notes:Initial version
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