The Dink Network

Corporate Managerialism

From the COTPATD project.
April 22nd, 2013
v0.7
Score : 4.0 tolerable
wizardg.gif
leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
If there's one thing I really liked about this game, it was the introduction. That was a really awesome buildup, but the game killed the tone.

Plot: Basically you graduate school and then take over an insurance company. (Hey it doesn't matter who you are stranger, you can be CEO there's no problem with that!) The lady on the first floor makes you CEO. Then you try to save the company from bankruptcy or whatnot. It's a real boring plot.

Gameplay: Well there's no violence. Hmm, I should rephrase that. punching something basically means Game Over. You'll get thrown in prison and that's that. When doing the homework assignment, there are two kind of fun mini-games to play.

Map: It's semi-detailed with a few missing walls on inside screens. It's a pretty small map. There's a screen that's really hard to get through because there's an invisible fence pain maze. Though even if you do get through it there's nothing on the other side.

Music & Sounds: I wasn't too fond of the midi choices, except for the one in the introduction. The sounds aren't always correct, but they're at least consistent. I'm not sure if it was intentional this way or not, but the stairs often make the sound of a bonca getting hit when using them.

I'd find this game more interesting if there was more depth to it than just, hire/fire advertisers to make profit.

This was a disappointing game. There are much better things to waste your time on.