The Dink Network

9 Gems of Life 2

New enemy type. Inside a cave.
January 23rd, 2019
v2.3
Score : 4.0 tolerable
death.gif
RangerLord
Peasant Male bloop
I'm here, just hidden in the shadows. 
So I played this expecting similar quality to the first one. Unfortunetly it's worse than the first one. The grammar is still bad, and the mapping decreased in quality. And it's buggy. I would recommend installing Ted Shutes' modification for this to be playable. The biggest problems of this D-Mod are the balance and the lenght. It's likely impossible to beat this D-Mod without cheating or massive grinding. The boncas are beatable, but the slayers and the final boss... not really. It's also way shorter than the original. It still has some good aspects like a magic system that has some interesting spells. There's also the portrait system where portraits appear for the characters talking - but it's inconsistent and the portraits don't really fit. It also has a new enemy and recoloured slayers from the first D-Mod. Overall, I would not recommend this D-Mod to be played. The portrait and magic system might be good for developers to examine and do a better job implamenting them, but that's about it.